An unassuming-looking platformer. Leap, accumulate, progress. Yet a sense of discomfort remains. Levels transform, sounds twist, the visuals… react. This transcends a simple diversion. What extremes will you chase?
7 phases of increasing difficulty
Numerous hidden rewards for discovering
Intentional glitches capable of altering the gameplay
A gradual distorted gaming voyage
Environments, sounds, and interface that transform throughout
Metanarrative elements and unexpected actions
Deceptions abound —even the choices can mislead
*WASD* leap, Navigate and drop-through platforms
*space* leap
“p” or “esc” Pause game



